Scores with a zero, like 40, 07 or 80 call for only one card with the face value other than zero - in these examples 4, 7 or 8 respectively. In the next hand (s)he is entitled to knock having two fives as his/her deadwood. For example, player Y has earned 55 points so far. This "shot", where your remaining cards spell out your score, is treated scored in exactly the same way as a Gin - your opponent cannot lay off on your cards. He can knock not only having 10 points or less or having a gin but also having two cards, one of them 3 on the second one 8 as deadwood. Let's also say that a player X earned so far 38 points. Players could have earned points for a current game ranging for 01 up to 99 (game is to 100 points). OK, let's look at the piece of paper where we record our scores. ![]() ![]() Normal Gin rules apply with one important exception and addition. It is a collection of variations of the traditional card game Gin Rummy. This page is part of the Invented Games section of the Card Games web site.
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